package packing;

import geometric3D.BoxShape;

public class BoxPressure extends BoxShape{

	protected int weight;
	protected int pressure;
	
	public BoxPressure(){}
	public BoxPressure(int width, int length, int height, int weight, int pressure){
		super(width,length,height);
		this.weight = weight;
		this.pressure = pressure;
	}
	public int getWeight() {
		return weight;
	}
	public void setWeight(int weight) {
		this.weight = weight;
	}
	public int getPressure() {
		return pressure;
	}
	public void setPressure(int pressure) {
		this.pressure = pressure;
	}
}
